Just a bit of Trigonometry
January 12, 2007 · 66 views · 0 comments
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About
I am always amazed at these giant spheres and geodesic domes that people make on large builds. They are made of many prims positioned in a certain way to appear as a sphere. I started digging into the LSL Trigonometry methods provided by Second Life. The documentation on the LSL Wiki isn't all that great and it took me some time to relearn what it was that I used to know and what the methods are expecting. In the end, I got a nice circle rezzed. I need to make things rotate the rite way, and then start layering up. I probably need to learn about resizing some of these as well so that the height of my objects gets longer as they come further in at the top. From Dedric Mauriac via blogHUD